GTA cars (56k look out!)
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GTA cars (56k look out!) hotrod_chevyz 11-29-2006, 07:30 PM
Heres a few of the cars i added to GTA VC. Ive also added them all to GTA III and even a few to GTA San Andreas. Ive added a ton more but these are my favorites and are relative to the fbody forums. I thought some of you might get a kick out of them since some of you own them. here they are in no particular order. http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/ScreenShot3371.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/ScreenShot9250.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/ScreenShot8356.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/ScreenShot9934.jpg Oh yeah props to the vehicle modelers and those who make the programs for editing .img, .txd, and .dff files among others. 1986Z28 11-30-2006, 11:43 AM dude you need to show me how to add those to SA if possible, ive been playing SA multiplayer and its hella fun! 666_speed 11-30-2006, 12:24 PM Those are neat. Good job. stieh2000 11-30-2006, 01:06 PM Dude, WTF! GTA VC is set in 1986, what the hell are those 4th gens doing there!?! :icon16: Awsome work man :thumbsup: hotrod_chevyz 11-30-2006, 04:31 PM Its pretty easy really. Im still working on modding out san andreas. I can get the map additions to work and i have been working on getting some car mods in there. You can make your own cars with modelers, but i pretty much just downloaded the cars already made since they looked good the way they was, and then downloaded a program to open the .img file to extract the .txd and .dff files, and replaced them with the new ones. You also have to edit some .ide files and some .dat files to get colors and the right wheel sizes to ect. San andreas likes to lock up as its loading textures if you do it wrong. If you google up "san andreas mods" and find a site that has car downloads and mod tool downloads they come with complete instructions on how to do it. It takes a bit to understand how to extract and replace the files inside the .img file if you havent messed around with any game programming b4. They do make automatic mod installers that work well, but the cars i like to add have to be manually installed, meaning each car you have to modify like five different files to get them to work. San andreas is real picky about whats added or taken away from the img file. Im having problems with several of them because my game is version 2, and a lot of the mods are for version 1. I will have to dig up the homer simpson skin and reinstall it so you can see it. Pretty funny seeing homer run around san andreas with a rocket launcher. ZL1power69 12-01-2006, 12:18 AM i assume this is just for the pc version. i have both VC and SA on ps2 but i guess i have to get them on pc too. hotrod_chevyz 12-01-2006, 02:06 AM i assume this is just for the pc version. i have both VC and SA on ps2 but i guess i have to get them on pc too. Yes the ones i have are the PC version. I used to have them on PS but as soon as i saw how the PC version was i got those. Plus you can go into the handling.dat file and modify every aspect of the car like weight, damage speed ect. You can make the game more of a challenge by editing the attitudes of the other people on the game, like spawned pedestrians. The old lady shopper on my SA game is worse than any gang members on the game. Grannys packing heat. According to rockstar games your video card has to be at least a geforce4, but my geforce2 plays them fine. Of course i had to overclock the GPU and memory, but that was simple, the MSI software did it automatically. I didnt have to add "coolbits" into the registry or anything. 1986Z28 12-01-2006, 11:31 AM Its pretty easy really. Im still working on modding out san andreas. I can get the map additions to work and i have been working on getting some car mods in there. You can make your own cars with modelers, but i pretty much just downloaded the cars already made since they looked good the way they was, and then downloaded a program to open the .img file to extract the .txd and .dff files, and replaced them with the new ones. You also have to edit some .ide files and some .dat files to get colors and the right wheel sizes to ect. San andreas likes to lock up as its loading textures if you do it wrong. If you google up "san andreas mods" and find a site that has car downloads and mod tool downloads they come with complete instructions on how to do it. It takes a bit to understand how to extract and replace the files inside the .img file if you havent messed around with any game programming b4. They do make automatic mod installers that work well, but the cars i like to add have to be manually installed, meaning each car you have to modify like five different files to get them to work. San andreas is real picky about whats added or taken away from the img file. Im having problems with several of them because my game is version 2, and a lot of the mods are for version 1. I will have to dig up the homer simpson skin and reinstall it so you can see it. Pretty funny seeing homer run around san andreas with a rocket launcher. if you want ive got a downgrader for v2 to make it v1 hotrod_chevyz 12-01-2006, 05:18 PM what does it change? will my v2 dvd work still? 1986Z28 12-02-2006, 12:32 AM what does it change? will my v2 dvd work still?yup, gives you hot coffee, also alows you to play multiplayer hotrod_chevyz 12-02-2006, 12:43 AM yup, gives you hot coffee, also alows you to play multiplayer o yeah ive seen that download. I wouldnt mind playing multiplayer, but the hot coffee i could do without. 1986Z28 12-02-2006, 02:29 PM just let me know sa-mp.com thats where you download multiplayer its alot of fun hotrod_chevyz 12-02-2006, 02:56 PM I might have to check that out. Right now i have to reload the entire game cause i messed it up where it will not even load anymore. 1986Z28 12-03-2006, 01:52 AM lol that sucks hotrod_chevyz 12-03-2006, 02:02 AM lol that sucks yeah the homer mod did it in.. Thats okay ive been wanting to reinstall the game since i put the white CJ in place of black CJ. 1986Z28 12-04-2006, 10:10 AM white cj? lol hotrod_chevyz 01-24-2007, 08:41 PM San andreas car upgrades. http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery16.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery18.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery19.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery20.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery21.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery22.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery26.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery41.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery42.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery45.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery46.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery48.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery49.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery50.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery51.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery52.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery55.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery59.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery60.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery62.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery66.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery67.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery68.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery72.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery75.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery77.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery78.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery79.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery82.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery83.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery84.jpg http://i2.photobucket.com/albums/y18/hotrod_chevyz/game%20pics/gallery85.jpg Once again thanks to the creators of each model, and those who made the editing softwares. hotrod_chevyz 01-24-2007, 08:50 PM o yeah, excuse the crappy textures. 64MB Nvidia GeForce G2TI at fault. The game isnt even supposed to run on less than 128MB Geforce4, but ive played with the software and clocked the GPU up to 325 MHZ and the video ram up to 465. However It didnt help the texture quality... goldz28 01-25-2007, 01:48 AM They messed up the vett with that wing. 1986Z28 01-25-2007, 01:40 PM dude you gotta teach me how to do that shit! hotrod_chevyz 01-25-2007, 05:47 PM I know the vette looks crappy with the spoiler. I was just showing that the cars can usually still use transfender mods. Its not hard to make these cars. I might make a few once i get more familiar with the vehicle modeler (<sp?) You can get a modeler and put your very own vehicle straight into the game, down to the cup holder you added.. dude you gotta teach me how to do that shit! Firstly, if you have version 1.0 you can start modding right away. If you have version 2.0 you will have to download a patch that reverts it back to version 1.0 called "gtasapatch.exe". You probably dont have to worry about that because you have been playing multiplayer, wich means you probably downloaded a mod in order to do that. That mod totally locks up version 2.0 from what i gather, however its something to check on before you start editing. okay here we go, i will explain it best and as brief as i can. Almost every vehicle has two files inside the "san andreas\models\gta3.img" file. Some have more if they have custom paint jobs or other shit going on. But normally each car has two files. You have to download a tool that can open and modify the ".img" file. This tool is called a image file editor. You can google "san andreas tools" and find several sites for this. Find a version that works with san andreas. Once you download each car it will come as a ".zip or .rar" file. Inside the download file is a ".dff and .txd file. This is to replace the files for the car inside your ".img" file. For example the vehicle in the game called "cheetah", has a "cheetah.dff" and "cheetah.txd" file inside the "gta3.img" file. You have to go into the image file using the tool, and replace the two files with the files found in each download. Each download doesnt add a vehicle to the game, it replaces them. You can find a different skin for almost any vehicle in the game. It depends on what your wanting to replace, and what vehicle each download is meant to replace. The download usually comes with a preview pic. Thats just a .jpg or .bmp file wich shows what the car downloaded looks like. The download will come with a note inside on how to set it up and what vehicle is to be replaced. it will explain what to replace in what file. Thats all the simple part. These files you will become familiar with if you start modding out your game. Remember to open these next files with notepad, or wordpad. Nothing else. Keep in mind that each vehicle has its own line inside of the following files. When replacing them just copy the the entire line, and replace it with the ones provided in the note with each car you download. "vehicle.ide file." This is important information to the vehicle like wheel size ect. Every vehicle downloaded will tell you what to replace each vehicles line with a different one. Each vehicle is first represented by a different number in this file. For example the cheetah is number 415 on the list. Open it and you will see what i mean. "carcols.dat" This holds the information about each vehicles color. You can make each car have whatever color you like. If you open it you will again see whats going on. Most cars downloaded come with different colors than the car came with original. sometimes this file requires modification for the new car to look right. "handling.cfg" contains information about how the car handles. Open it and you will see whats up with that too. By reading the notes at the top of this file you will find you can change the top speed, accel, weight, and LOTS of other things. Remember not to pay attention to the "max data". You can make the cars weigh 25000 pounds and have a top speed of 500 MPH, but it wouldnt be very realistic. The cars seem to be in no particular order in this file. "carmods.dat" is a list of all the cars and the mods that can be added to the cars in transfender and other mod shops. Almost all of the downloaded cars will require a change of this file. Again each car is represented by its own line. The are in alphabetical order in this file. These are the most common files you have to do work in to change a car in the game. When you play it online, the people on the other end dont see the new car, unless they have also added it to their game as well. Or if they have modded the game too wth something, you could be driving around in a pinto from their perspective. I dont know i havent ever played it online so i dont know if you both start on opposite sides of town with nothing and proceed blowing each other to shit, or what so> fun files: weapon.dat - mods each weapon in every aspect. Most importantly the damage of each one. pedstats.dat - mods the game pedestrians. Related Links Enter the largest automotive community on the planet! |